Electronic Life

Electronic Life at Tate Britain

Working with Communities, the Art Collection and Artificial Intelligence

Electronic Life was a year-long research collaboration with Tate Britain providing community based workshops and public programming, in response to the gallery’s major re-hang of its national collection in May 2023. As a critical and creative project, Electronic Life engaged young people and Tate community partners to explore artificial intelligence (AI) through the lens of contemporary art, digital tools and social practice. Located in Tate’s Taylor Digital Studio, Electronic Life ran in partnership with Tate’s Learning team and the Late at Tate Britain public programme, working with Tate Collective Producers and specialists from The Alan Turing Institute.

The programme foregrounded collaborative, ‘makerly’ experimentation as a way to critically engaging with AI. It supported a broader reimagining of the Digital Studio as a space for exploring the social and symbolic dimensions of machine-assisted vision and speech in public culture. A key outcome was a new, institutional resource, ‘Listening Machine’ — an open-source, AI-powered interface able to intelligently gather a full range of voices from workshop exchanges, empowering community-based learning.
Electronic Life at Tate Britain
Project information
Partners
Tate Learning, The Alan Turing Institute
Project team
Ed D’Souza, Sunil Manghani, Tom Savage, Lucia Cipolina Kun, Deema (aka Dillon Roe-Edema), Léllé Demertzi, Hannah Redler-Hawes, Julie Freeman, Whiskey Chow, Kingsley Davis, Jud Mohammed (Peckham Soup Kitchen), Innes Eccles (Element), Lydia Paulett (Element), Luli Fukukawa, Amber Anderson, Linsey Young (Curator of Women in Revolt!, Tate Britain), Mind the Film, Mark Miller (Director, Learning & Partnerships), Rachel Noel (Head of Learning), Julia LePla (Senior Manager, Learning Partnerships), Ruchika Gurung (Curator, Community & Partnerships), Young People’s Programmes team, Tate Collective Producers
Publications
To be added